Yes, I do mean the card game, UNO, and no, I don't intend for you to play UNO in your classroom instead of teaching your content. However, my high school students did figure out a way to leverage it within our activity. Here's how we did it.
Teaching during a pandemic presents a lot of problems for educators to face and solve daily, and clearly I haven't solved the problem of posting regularly since the 2020-21 school year began. However, as we ended the week before the holiday break, I realized that there was something I could share that would benefit teachers both online and those teaching face to face. Something that wouldn't be overwhelming because we already have it in our toolboxes, although it occasionally falls behind other tools and is temporarily forgotten.
I haven't written in a while, and I totally blame COVID-19 for my lapse. The additional workload that comes with pandemic teaching can be overwhelming, and then when you realize you have the virus, productivity takes another dive. However, right before I became sick, I had the opportunity to create videos for the new app, Zigazoo, and I discovered that not only did I love making short instructional videos for students, but this app has a really wide range of appeal for students of all ages.
I am always watching to see how I can incorporate them, and this past week, with the help of other educators and my students, I figured out how incorporate Among Us-Google style! Please note right now that I have never actually played this game. I have observed students become obsessed with it, and from there I just asked a lot of questions, which my 14 year-old son can verify. If you are not a Google school, then using the collaborative features of other programs, like Wakelet and Powerpoint, will function similarly for you. As we rolled it out this week, I took notes, and the students helped me revise the game elements as needed, so the following is what we came up with, and it includes how to do this if you are teaching virtually or face to face. Get ready for some fun with a collaborative or gallery-style lesson.
Back in the days where conferences were in full bloom, I attended one of my favorites, Innovation Institute in Springdale, Arkansas, where I was also presenting. The keynote that year was Alice Keeler, and I also attended one of her sessions on Google Sheets. Yes, she is the Queen of Sheets, and for all of you English teachers out there, my content brothers and sisters, I know it seems weird to use spreadsheets in the English classroom, but you should. Here are a few ways I use spreadsheets that can be done whether you are teaching virtual or face to face in this year of craziness and uncertainty.
Recently, my fourteen year-old son had to pitch for his high school varsity baseball team against the best team on the schedule. He's just a freshman, and pitching isn't his passion or any of the positions that he practices regularly outside of actual baseball practice. However, with the pitch count and rest rules, every team needs as many pitchers as they can scrounge.
Many states are seeing the value and importance of the computer sciences as technology advances continue to change the career landscape for our students. While there is a growing movement to weave those computer science standards throughout regular classroom curriculum, it is still overwhelming for many teachers.
One of the greatest advantages of today’s technology is the power of connection. If we weren’t aware of it before the Covid19 pandemic, we are now. As a teacher in a rural Missouri high school, I always look for ways to expand the world for my students. Our community is small and is very supportive of our students, and while I bring in guest speakers from the community each year and value what they can offer my students, technology allows me to broaden our definition of community.
From the time I became very aware of what my parents did for a living, I firmly decided that I did not want to follow in their educational footsteps. They worked too hard for too little compensation for all the time and effort they spent on their work, students, and school. They were outstanding educators (my dad retired as an elementary principal, and my mom retired as a psychological examiner for an educational cooperative). In college, as I considered my major area of study and degree options, Dad pointed out that careers define where we live.
Students develop a sense of belonging when they feel accepted, respected, included, supported and see themselves as important members of a community. I knew esports has the power to reach those students who normally slip through the extracurricular cracks, so when my good friends, Jeff and Elizabeth Wofford, approached me about starting an esports club and team at school this year, I didn’t hesitate, because I believe that helping students connect and belong at school improves overall school culture.